Open source library to get you quickly pixel-mapping and controlling lights, directly using the browser

In 2015 Hepp created a open source API for others to use and learn about basic LED programming and mapping.

The techniques can be adapted directly, or used as a Three.js library.

If your browser supports WebGL you can try the live webdemo.

More details and source code on github.

Load any mesh or .obj file
Load any mesh or .obj file
3D Pixel Shaders
3D Pixel Shaders